AI Insights · Timothy · April 2022
Top 5 Trivia Games on Android in Brazil - Q1 2022
Explore the performance of the top 5 trivia games on Android in Brazil during Q1 2022, including trends in downloads, revenue, and active users.
In the first quarter of 2022, the top 5 trivia games on Android in Brazil exhibited varied performance trends in terms of downloads, revenue, and active users. Here’s a closer look at how each app fared during this period, based on data from Sensor Tower.
Trivia Crack Premium saw its weekly revenue peak at around $1.1K in late January, with a notable decline in the following weeks, eventually stabilizing at approximately $496 by the end of March. Weekly downloads experienced a sharp decrease from 187 in early January to just 4 by the end of March. Active users showed a mixed trend, starting at 1.3K in late December, peaking at 1.1K in late March, and then ending at 903.
Trivia Crack: Fun Quiz Games maintained a steady revenue stream, fluctuating between $546 and $301 over the quarter. Downloads exhibited a more dynamic trend, starting at 45.5K in late December, dipping to 25.5K in mid-February, and then rising to 45.1K by the end of March. Active users remained relatively stable, starting at 293.7K and ending at 273.1K, with minor fluctuations in between.
Peak – Brain Games & Training showed a consistent revenue pattern, peaking at $599 in early January and maintaining an average of around $414 towards the end of March. Downloads fluctuated significantly, starting at 649 in late December, peaking at 1.6K in early January, and ending at 692 by the end of March. Active users saw a decrease from 39.4K in early January to 26.2K by the end of March.
Kahoot! Play & Create Quizzes experienced a varied revenue trend, starting at $194 in late December, peaking at $504 in late March. Downloads showed a significant increase from 3.1K in late December to 24.5K by the end of March. Active users followed a similar upward trend, starting at 61.1K and peaking at 119.2K in late March.
Elevate - Brain Training Games had a relatively stable revenue performance, peaking at $288 in the last week of March. Active users showed a gradual decline from 1.7K in late December to 1.1K by the end of March.
For more insights and detailed analytics on mobile app performance, visit Sensor Tower.